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StringFlux

Audio PluginDSPIn Development

Transient-aware multiband granular delay and freeze for guitar and stringed instruments. Turn a single performance into layered texture while keeping the response playable.

Join the waitlist DSP case study

Plugin interface

v0.3-dev

Three interface layouts from the dev build: Core (primary controls only), Waveform (grain region editor), and Advanced (modulation matrix and deeper shaping). Preset names visible in the captures are incidental; many presets will use these same panels. Mod-source envelope meters show live activity; polish is ongoing. The `v0.3-dev` label in the screenshots is a UI/dev marker, not the validation candidate label used in the case study.

How it works

1

You play

StringFlux reads your input in real time. It tracks string attacks and captures a rolling history of your signal across three frequency bands.

2

Grains fire on transients

When you strike a note, a transient-driven scheduler fires grains timed to your playing. A density scheduler fills the space between attacks to build texture.

3

Layered texture comes out

The output blends your dry signal with the processed grain cloud - controllable density, grain length, pitch spread, and feedback. You stay in control.

Waitlist

StringFlux is in active development. Join the waitlist with your email and I'll reach out when beta access or a first release is available.

You'll get one email when StringFlux is ready for beta or release. No spam. You can unsubscribe at any time by replying to that email.

Read the DSP architecture case study
Matt Maitland

Robotics technician building web software and audio DSP tools, writing and producing music, and working on research prototypes.

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